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Side A Windows

Mr. Robot in play, from the screenshot this site carried when it covered the game.

Mr. Robot

Moonpod

  • 01GenrePuzzle adventure
  • 02MachinesWindows
  • 03CoveredMay 2007
  • 04StatusPublisher dark

Mr. Robot: an isometric puzzle adventure

Mr. Robot is an isometric puzzle adventure with a second game folded inside it, and the entry on this site where a healthy-looking link turned out to mean nothing.

Standing in 2026

Publisher dark

moonpod.com still has DNS records but returns no response over either HTTP or HTTPS, and the game's own page under that domain is unreachable. Verified 31 July 2026. Note that listings elsewhere still present the domain as reachable, which reflects when they last checked rather than its present state.

A further screen from Mr. Robot.

What it was

Written from the record this site kept at the time, and from what can be checked today.

A service robot works its way through a colony ship whose computer has failed, moving crates, rerouting power and getting other robots to where they need to be. The isometric view is doing real work: depth is part of the puzzle rather than decoration, and a route that looks clear from above turns out to be blocked at the level it matters.

Layered on top is a separate hacking game, played on an abstract grid, which the player enters to take control of hostile machines. Two distinct systems in one product was an ambitious structure for a small studio and it is the thing people remember about the game.

The audit finding here is worth stating carefully. From the outside the studio still looks reachable: the name exists and listings elsewhere still carry it. A direct request tells a different story — the name resolves, nothing answers, and the game's page is gone. A record that a page was once reachable is not evidence that it is being served today.

There is a second lesson in this entry about how availability is assessed. A studio can have an active reputation, an intact back-catalogue in people's memories and citations across the games press, and still be commercially unreachable, because none of those things is a server. Reputation and availability are independent variables, and this archive tracks only the second because it is the only one that can be checked.

The distribution model was direct: a demo, a registration purchase, and a studio that also maintained a public presence in the games press of the period. That combination is precisely why the outcome is so instructive — visibility and reputation were never in question, and neither of them turns out to keep a server answering.

Established: publisher, the isometric design, the separate hacking system, and the current unreachability of both the studio domain and the product page. Not established: the release year, or whether the game was ever placed with a third-party storefront that might have outlived the studio's own site.


Genre
Puzzle adventure
Machines
Windows
Publisher
Moonpod
Year
Not established
First covered
May 2007
Status checked
31 July 2026

Mr. Robot: questions

Answers are limited to what the record and a direct check support.

Can Mr. Robot still be bought?

No source was established. The publisher's domain retains DNS records but returns no response over HTTP or HTTPS, and the game's page under it is unreachable. Verified 31 July 2026.

Why do listings elsewhere still show moonpod.com as live?

Because they record the last time something answered rather than the state today. A direct request on 31 July 2026 got no response at all, which is a different question from whether the page was once reachable.

What is the hacking game inside Mr. Robot?

A separate puzzle played on an abstract grid, entered in order to take control of hostile robots. It runs as its own system rather than as a minigame skin over the main one.

Was Mr. Robot ever sold anywhere other than the studio's own site?

Not established. If it was placed with a third-party storefront that listing might have outlived the studio's own address, and this archive found no such listing — which is a weaker statement than saying none exists.

What does the hacking section add to the game?

It runs as its own puzzle system on an abstract grid rather than as a themed minigame, so the product contains two distinct designs — ambitious for a studio of that size and the thing the game is remembered for.

Nearby in the index

Other entries sharing this one's genre or machine.